5e enchantments for weapons
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DND 5e Weapon Enchantments (Homebrew) Magic weapons have enhancement bonuses ranging from +1 to +5. They apply these bonuses to both attack and damage rolls when used in combat. All magic weapons are also masterwork weapons, but their masterwork bonus on attack rolls doesn't pile with their enhancement bonus on attack rolls.
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I like the versatility of this weapon, which packages up several cool abilities that already exist in 5e D&D but rarely get used in my experience. 7. Thunderstar. Morningstar, very rare You gain a +1 bonus to attack and damage rolls made with this magic weapon. This weapon has 5 charges and regains 1d4+1 expended charges daily at dawn.Nov 07, 2020 · The Holy Avenger is a weapon that can distinctly only be attuned to by Paladins. Luckily, this weapon fits the traditional Paladin role and archetype to a T. Providing a +3 bonus to all attack and damage rolls, when the Holy Avenger is used to attack a fiend or an undead target, the target sustains an additional 2D10 of radiant damage. Weak Magic Items for 5e. A +1 item is a kingly gift in the newest edition of Dungeons and Dragons. And yet the allure of killing monsters and taking their stuff never grows old. What magical weapons should we line the tombs and treasure chests that we put in the path of our players' early adventures?